HR Giger has a common theme with all his artwork, he uses light incredibly well. From drawings of giant snake-like beings, to strange people with long thin fingers. His work feels precise, it has structure, when he draws a creature from his mind, it really looks biologically possible, whilst at the same time quite surreal. I feel this fits my work, as I drew a sci-fi themed level. It's a pod, set up in a cave. The cave being another similarity. I made sure to use shadows and light to my advantage as I saw just how effective it can be.
Chris Foss
Ken Adams
Ken Adams was the man behind many of the James Bond super villain lairs and was brilliant in his use of perspective. He'd create buildings that worked in the real world and focused on shape and structure. My drawing was a view down a cave, so perspective was used in the turning at the end. the spikes of rock get smaller as you go and turn on the wall to face you almost entirely.
Character Creation
Original sketch
Final design
Concept Art
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